Brawl - King Dedede - Action - 0x24 Jab
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if ((InternalConstantInt (0x5a8e) NotEqual scalar(0)))
- CreateInterrupt { interrupt_id: None, action: RapidJab, requirement: (HitboxHasConnected) }
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableJabLoop))
- PreviousInterruptAddRequirement(ButtonHeld value(0))
- PreviousInterruptAddRequirement((InternalConstantInt (0x5208) GreaterThanOrEqual InternalConstantInt (0x5a8d)))
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10082), action: RapidJab, requirement: (BoolIsTrue RandomAccessBool(EnableJabLoop)) }
- PreviousInterruptAddRequirement((RandomAccessInt (0x1) GreaterThanOrEqual InternalConstantInt (0x59dd)))
- PreviousInterruptAddRequirement(OnGround)
- if ((InternalConstantInt (0x5208) GreaterThanOrEqual InternalConstantInt (0x5a8d)))
- UnknownEvent { namespace: 0x13, code: 0x1, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23180 })] }
- Case(0)
- CreateInterrupt { interrupt_id: Some(10081), action: Jab, requirement: (BoolIsTrue RandomAccessBool (0x1d)) }
- CallEveryFrame { thread_id: 9, script: 0x11fdc }
- Case(1)
- CreateInterrupt { interrupt_id: Some(10081), action: Jab, requirement: (BoolIsTrue RandomAccessBool (0x1d)) }
- CallEveryFrame { thread_id: 9, script: 0x120b4 }
- Case(2)
- CallEveryFrame { thread_id: 9, script: 0x120b4 }
- EndSwitch
- loop Infinite times:
- ControllerUnk02
- DeleteAllHitBoxes
- UnknownEvent { namespace: 0x6, code: 0x2d, unk1: 0x0, arguments: [] }
- DisallowInterrupts
- UnknownEvent { namespace: 0x7, code: 0xc, unk1: 0x0, arguments: [] }
- BoolVariableSetFalse { variable: RandomAccessBool (0x15) }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableAutoJab) }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableGlide) }
- BoolVariableSetFalse { variable: RandomAccessBool (0x1c) }
- BoolVariableSetFalse { variable: RandomAccessBool (0x1d) }
- UnknownEvent { namespace: 0x13, code: 0x0, unk1: 0x0, arguments: [Value(1)] }
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 21000 })] }
- Case(1)
- ChangeSubactionRestartFrame(Attack11)
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(1), Bool(true)] }
- Case(2)
- ChangeSubactionRestartFrame(Attack12)
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(2)] }
- ResetVerticalVelocityAndAcceleration(false)
- UnknownEvent { namespace: 0xc, code: 0x27, unk1: 0x0, arguments: [] }
- Case(3)
- ChangeSubactionRestartFrame(_12)
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(3)] }
- UnknownEvent { namespace: 0xc, code: 0x27, unk1: 0x0, arguments: [] }
- EndSwitch
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 21000 }), Value(0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23181 })] }
- UnknownEvent { namespace: 0x4, code: 0x3, unk1: 0x0, arguments: [Requirement { flip: false, ty: BoolIsTrue }, Variable(Variable { memory_type: RandomAccess, data_type: Bool, address: 21 })] }
- LoopRest
Exit Script (Common)